UPCOMING FEATURES:

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ATLAS coming online

ATLAS coming online

The Vandyrian Atlas is finally starting to come online. This wing of the project is massive by design, and it will continue to grow for years as we add new regions, maps, and features you can use directly in your own tabletop campaigns and roleplay adventures.

We’re beginning with Zhuru, the vast and scarred heart-continent of Vandyrus. Over time, you’ll see its fractured realms come into focus through high-resolution maps, regional breakdowns, and long-form essays that dig into its kingdoms, border wars, trade routes, and haunted ruins. As each new area of Zhuru is detailed, it will be woven directly into both the Atlas and the Codex, so you can zoom from a continent-wide view down into a single city, coastline, or battlefield and then straight into the lore behind it.

The Atlas and the Codex are built to work together, but they stand on their own just fine. The Codex uses the Atlas for regional context, while the Atlas regularly quotes and links back into Codex entries for deeper lore. As you explore the map, you’ll be able to move seamlessly into history, cultures, and myth; as you read the Codex, you’ll be able to jump straight back out into the wider world and see where it all lives.

All of this is part of the long-term push toward the Unity-powered version of the Codex. What you’re seeing now is the groundwork: a living atlas and a structured lore archive, side by side, built to give you the clearest possible view into the world of Vandyrus.